Concept workshop session and problem scoping with Guy and Nitzan. This helped identify and kick off the two week sprint cycle including, survey creation, contextual research, user scenarios, sitemap/navigation scheme/taxonomy, annotated sketches, wireframes, interaction modes and facilitated 4 rounds of user testing sessions.
Theory on information architecture, business analysis, site maps, navigation, design and layout. Covering best practice, key players and principles. 2nd Brief in for an online e-commerce experience, website. Card sort, personas, user journeys, wireframes and presentation – two week turnaround. I went with Bootstrap framework and did the wireframes in omnigraffle.
Busy week, more to come.
Thoughts on designing for mobile devices
Mobile devices are largely regarded as being a lean-back medium. One in which you can’t expect users to perform difficult actions or expect they will engage in a high level of interactivity while using a mobile device, particularly if that device is a phone.
When designing for mobile functionality of your application needs to be simple and accessible. Providing interactivity in a simple way you will generate far more user engagement and create a more usable and viable product.
Every step of the journey is important and needs to be thoughtfully considered. Poorly thought UX and user journey creates a design which raises more questions than it solves.
Pitch went well. Based on user feedback App received an overhaul the night before, resulting in a happy user and better user experience. Considering this was a 2.5 day project including presentation I was extremely happy with the end result and the learning objectives.
App demo (lo fidelity pop app prototype) – https://popapp.in
Refinement and prototype day, continuing on with
- User interview, stage 2
- Map behaviours
- Map user flow
- Wire framing
- Initial sketches – low fidelity
- Refine user flow
- Refine sketches – low fidelity
First day was pretty heavy on UX theory, but thoroughly interesting. I cant wait to get sketching and prototyping my first agile course project tomorrow, for a Friday delivery.
Here is sketchy template I created – iPhone 5 with grid iphone-5-grid